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Keep lyvi running even if the player isn't. #43

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@bambams bambams commented Sep 6, 2017

I'm not very familiar with the codebase or UI framework so this is just a hack, but I prefer it to just exiting when the player exits. A more robust solution might update the screen to indicate when it's "disconnected" from a player and automatically cycle between players when one exits.

(Patch best viewed with white-space ignored; -w)

(Patch best viewed with white-space ignored; -w)
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