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Batch RECTESTS into one process #1316
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472cf77
Add SHOULDFAIL.REC rectest
Nopey 6e6e9ed
src/main: Exit with errorcode on error
Nopey 6649a21
run_rectests: Set OPENOMF_RESOURCE_PATH
Nopey f875da5
Dummyproof pilot info ownership in game_state_free
Nopey 4049985
Adjust rec playback launch option
Nopey 513ab37
Add assertions that gamestate (clones) are not freed improperly
Nopey 3052461
Consolidate game state switching into game_state_check_for_new
Nopey 38fb858
Play next REC after each finishes
Nopey ccd94af
Fix run_rectests.sh to find Windows binaries
Nopey 7414480
Run rectests at warp speed
Nopey 27df8b0
Don't check playback == 1
Nopey 9f56c51
Batch rectest failures when playing multiple RECs
Nopey 8186384
run_rectests.sh: run all the rectests in one big batch
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I dislike losing the rectest description as a side effect here, the description was very handy in quickly understanding what you broke when you started to see rectests fail.
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Would you mind if we embedded them in the .REC files as some sort of comment?
Then the rec controller can find them when an assert fails
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maybe? or just have a lookup table we can use to print a better description on a failure?
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I'm not sure we have room for an artitrary string in the REC
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i was thinking add another "move" that's just a comment about what we're about to test.
when the rec fails, the rec controller would rewind looking for the last rec test comment & print it (again).
or we'll do a lookup table as you suggest, have that loaded from a .txt file in the rectests folder