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Releases: omf2097/openomf

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22 Apr 23:16
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Latest release from master. Note that this is autogenerated release, and should only be used for testing purposes.

Release 0.8.1

09 Apr 19:19
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OpenOMF 0.8.1 adds some crucial gameplay and networking fixes to the 0.8.0 release. This is the first in our intended series of minor increments towards the 0.9 (beta) release.

Some highlights of this release are:

  • Improve netplay latency and reliability
  • Fix custom key bindings
  • Fix incorrect controls in netplay sometimes
  • Various Tournament mode UI fixes
  • Implement correct stun mechanics
  • Fix some NAT traversal issues, and add a network configuration menu
  • Fan made tournament support (still a bit experimental)
  • Various smaller gameplay and UI fixes

Please feel free to provide feedback on Github or over on our discord at https://discord.gg/7CPPzab

Release statistics since 0.7.1

127 commits with 118 changed files with 2,012 additions and 1,752 deletions.

Full Changelog: 0.8.0...0.8.1

Release 0.8.1-rc3

08 Apr 21:44
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Release 0.8.1-rc3

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Full Changelog: 0.8.0...0.8.1-rc3

Release 0.8.1-rc2

08 Apr 14:52
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Release 0.8.1-rc2

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Full Changelog: 0.8.0...0.8.1-rc2

Release 0.8.1-rc1

04 Apr 22:08
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Release 0.8.1-rc1

OpenOMF 0.8.0

01 Apr 19:18
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OpenOMF 0.8.0 is our first alpha release! This means we finally have all the major game features implemented, although there are still bugs and minor features missing. We plan to make more frequent releases going forward as we make our way to our beta release of 0.9.0, which will have all features fully implemented.

Some highlights of this release are:

  • Netplay support (peer to peer and via a network lobby)
  • SIM support in tournament mode
  • Reworked text renderer and HELP menu
  • Opponent AI improvements
  • Large improvements to gameplay accuracy
  • Numerous graphical improvements

As a special bonus, we have DeBisco's remix of the powerplant theme to include. Simply download the attached ARENA2.ogg and drop it into your OpenOMF resources folder!

Please feel free to provide feedback on Github or over on our discord at https://discord.gg/7CPPzab

Release statistics since 0.7.1

782 commits with 343 changed files with 22,438 additions and 7,254 deletions.

Merged PRs

https://gist.github.com/Vagabond/f6a6a44054b835a45e52eb0ee9e07015

New Contributors

Full Changelog: 0.7.1...0.8.0

0.7.1

21 Mar 18:55
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Full Changelog: 0.7.0...0.7.1

Release v0.7.0

18 Jan 10:52
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Welcome to the fourth official openomf release! It's only been a few years :) Note that this is pretty much alpha quality, but still represents a huge leap in features over the old 0.6.5.

Note that network game is currently disabled, as it still heavily under construction.

Changelog:

  • Tournament mode
  • New enemy AI
  • New graphics renderer with more correct visuals
  • New audio backend
  • MSVC windows builds (now with windows ARM support)
  • Kiloton of bugfixes and improvements all over the place

Contributors sorted by number of commits

  • Tuomas Virtanen (1377)
  • Andrew Thompson (438)
  • Martti Rannanjärvi (280)
  • Magnus Larsen (173)
  • animehunter (63):
  • Snafulator (15)
  • Ing. Radomír Polách (14)
  • Giuseppe Deda (8)
  • Andreas Gnau (6)
  • Francisco Javier Trujillo Mata (5)
  • Jonathan Phénix (3)
  • Joonas Lehtisyrjä (2)
  • Pascal de Bruijn (2)
  • Joel Lehtonen (1)
  • Yusuf Motara (1)

Release v0.6.5

08 May 04:08
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Release v0.6.5 Pre-release
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This is the third official release of OpenOMF, and is meant to be a preview of v0.7 release. Note that this release should still be considered alpha quality. Most of the stuff is somewhat or very buggy :)

Changelog

  • Gamepad support
  • Single player campaign
  • Scoreboard
  • More HAR moves and fixes
  • AI (still pretty simple)
  • Shadows
  • Other small fixes and corrections

Guide:

  • You can take screenshots by pressing F1.
  • For hosting network games, you need to open up an UDP port. By default the port is 2097, but it can be changed in config file.
  • If you find a bug and don't tell us about it at our bug tracker (https://github.com/omf2097/openomf/issues), hungry kittens will eat your candy.
  • Config file and logfile can be found in "%APPDATA%/AnanasGroup/openomf/" (windows) or "~/.local/AnanasGroup/openomf" (linux).

Installation:

You will need to fetch OMF2097 game resources from http://www.omf2097.com/pub/files/omf/omf2097.rar and put them somewhere where OpenOMF can find them. Note: you may remove all .EXE, *.DOC, *.TXT, *.MUS, *.PCX, SETUP., and OMF.* files, as well as MASTER.DAT.

  • On windows, extract the resources to "resources/" subdirectory.
  • On linux systems (if you use .deb packages), extract the resources to "/usr/share/openomf" directory.
  • Note that on self compiled packages on linux systems, the resources should be in "../share/openomf". So if your binary is in "/usr/local/bin/", then your resources should be "/usr/local/share/openomf/"

Other notes

  • There will be no MacOSX package, unless somebody shows up on our IRC channel to complain about it :/
  • Our DEB packages are very experimental, and may not always work perfectly. They have only been tested to work on Debian Sid. The package name is currently "openomf-binaries", but it may change in the future.

Release v0.6

23 Jan 18:11
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Release v0.6 Pre-release
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This is the second official release of OpenOMF. Since the last release, work has been done throughout the codebase, and lots of bugs have been fixed and introduced. This release should still be considered alpha-quality.

Changelog:

  • Score mostly implemented
  • Playable network game mode
  • New video code; palette effects and alpha channel is now properly handled
  • HAR can now get stunned if it received enough punishment
  • Shadows
  • Wall collisions
  • Arena hazards
  • HAR jumping somersaults
  • Screen shaking
  • Tons of HAR moves fixed.
  • Scene crossfades
  • Intro & credits mostly work
  • Config file and logfile moved to a locally readable & writable path.

A Quick Game Guide

  • You can take screenshots by pressing F1.
  • For hosting network games, you need to open up an UDP port. By default the port is 2097, but it can be changed in config file.
  • If you find a bug and don't tell us about it at our bugtracker (https://github.com/omf2097/openomf/issues), hungry kittens will eat your candy.
  • Configuration file for windows can be found in C:/Users//AppData/Roaming/AnanasGroup/openomf/openomf.conf

Installation: