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Open Terminal for Unity3D. execute your commands in runtime!

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Unity OpenTerminal (Mobile support!)

Features

  • Add cheat codes to your game.
  • Enable GOD MODE while testing your code.
  • Shows return type of a command in terminal
  • Custom Terminal configs.
  • AutoComplete: press tab and see available commands. thanks to @kenculate
  • NEW: Report your game log to an email address(useful for testers)

Now you can simply do [almost!] anything at runtime using OpenTerminal!

open-terminal

How to use

  • Add [TerminalCommand("commandName", "commandDescription")] Attribute to public MonoBehaviour methods.
  • Create an empty game object and add Terminal component to it.
  • Run your game and press ` (the button usually on top of Tab button). On mobile long press with 4 fingers to show terminal.
  • Type your commandName and it will be execute!

Enable terminal in mobile

4-fingers-tap-gesture-icon

Code usage

Simple usage:

    [TerminalCommand("rotate-cube", "rotates the cube")]
    public void RotateTheCube()
    {
        stop = false;
    }

With parameters:

    [TerminalCommand("move-cube", "move-cube(x,y,z) Moves the cube")]
    public void Move(float x, float y, float z)
    {
        transform.position = new Vector3(x, y, z);
    }

Change theme

Edit config file to change fonts and colors

image

Limitations

  • Does not support vectors or other parameters which contain "," as method input.

License

MIT License

Contacts

Telegram: @omid3098
Twitter: @omid3098
E-Mail: [email protected]

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Open Terminal for Unity3D. execute your commands in runtime!

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