Unity3D Script Header adds license to your new script.
- Download package from releases.
- Install ScriptHeader.unitypackage to your project.
#region License
// ====================================================
// Product: #PRODUCTNAME#
// Developer: #DEVELOPERNAME#
// Date: #DATE#
// Copyright (c) #YEAR# #COMPANYNAME#. All rights reserved.
// ====================================================
#endregion
using UnityEngine;
public class NewMonoBehaviour : MonoBehaviour
{
}