v0.1.4
github-actions
released this
16 Jun 22:48
·
1334 commits
to master
since this release
What's Changed
- Discord RPC enhancements/additions by @Hat-Kid in #1162
- [graphics] merc2 fix, texture crash bug fix by @water111 in #1385
- [graphics] improve blending when depth write is disabled by @water111 in #1386
village1
,jungle
,beach
andfirecanyon
subtitles by @ManDude in #1388- [game] fix ambients stopping and swamp blimp tethers by @water111 in #1389
- [game] fix flava triggering on nans by @water111 in #1391
- add an extra hud element for
battlecontroller
battles by @ManDude in #1397 - [game] fix ps crash and disappearing ram by @water111 in #1398
- remove unused str files from build system by @ManDude in #1400
- small shader optimizations by @ManDude in #1402
- hook up merc2 to fog intensity, flip some min/max fogs by @water111 in #1403
- [game] prevent NaNs when there's a zero area triangle in edgegrab by @water111 in #1404
- [graphics] fix edges of small eyes by @water111 in #1405
- [graphics] add missing blend used in final boss fight by @water111 in #1406
- fix
plant-boss
decomp by @ManDude in #1407 - "quit game" option in title + reduce particle cap (30720 2D -> 15360 2D) by @ManDude in #1410
- [game] fix daxter stuck face bug by @water111 in #1409
- [game] music player by @ManDude in #1416
- [discord-rpc] Add time of day by @Hat-Kid in #1418
- fix a few compiler warnings by @water111 in #1419
- [decomp] clean up KERNEL.CGO code by @water111 in #1420
- [discord-rpc] fix status not being updated while indoors by @Hat-Kid in #1421
- [decomp] clean up first 50 files by @water111 in #1422
- [decompiler] setup before making IR2 type inspector by @water111 in #1423
- [decompiler] cleanup to get atomic ops working on jak2 inputs by @water111 in #1426
- add missing
cstddef
include by @water111 in #1432 process-spawn
+ pretty printer improvements by @ManDude in #1428- some
static-screen
decomp fixes by @ManDude in #1435 - fix IOP getting stuck on music load by @ManDude in #1437
- tools: Add cutscene player / subtitle editor window by @xTVaser in #1429
- minor fixes to pc goal code by @ManDude in #1442
- fix goalc crash and clang warnings by @water111 in #1441
- cleanup
settings
stuff by @ManDude in #1444 - [decomp] clean up files 50-100 by @water111 in #1443
- [decomp] clean up to file 110 by @water111 in #1446
- [game] fix bad resolutions menu options by @ManDude in #1448
- [game] fix shadow offset in widescreen by @water111 in #1449
- tools: Some subtitle editor cleanup and add hint support by @xTVaser in #1450
- game: automatically apply framelimiter on high refresh rate monitors by @xTVaser in #1452
- [decomp] macros for sound playback by @ManDude in #1453
- fix compile error by @water111 in #1451
- fix some entity decomp + improve battle hud to track specific tasks by @ManDude in #1455
- Update
game
directory description (we do have audio) by @ManDude in #1460
Full Changelog: v0.1.3...v0.1.4