wotc: Add hit dice modifiers for beasts and NPCs #132
Merged
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Fixes #100. For some reason, the WotC monsters.json was missing modifiers (ex. the "+2" part of "2d8+2") for all beasts (ex. Wolf) and NPCs (ex. Bandit). I've manually flipped through the WotC PDF and corrected the "hit dice" field for all monsters (to the best of my human ability).
I've also found and corrected a few HP data errors for other (non-beast, non-NPC) monsters.
Tested via
manage.py populatedb --update data/WOTC_5e_SRD_v5.1/
.