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wotc: Add hit dice modifiers for beasts and NPCs #132

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merged 1 commit into from
Mar 14, 2023

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Gredelston
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@Gredelston Gredelston commented Mar 14, 2023

Fixes #100. For some reason, the WotC monsters.json was missing modifiers (ex. the "+2" part of "2d8+2") for all beasts (ex. Wolf) and NPCs (ex. Bandit). I've manually flipped through the WotC PDF and corrected the "hit dice" field for all monsters (to the best of my human ability).

I've also found and corrected a few HP data errors for other (non-beast, non-NPC) monsters.

Tested via manage.py populatedb --update data/WOTC_5e_SRD_v5.1/.

Fixes issue#100. For some reason, the WotC monsters.json was missing
modifiers (ex. the "+2" part of "2d8+2") for all beasts (ex. Wolf) and
NPCs (ex. Bandit). I've manually flipped through the WotC PDF and
corrected the "hit dice" field for all monsters (to the best of my human
ability).

I've also found and corrected a few HP data errors for other (non-beast,
non-NPC) monsters.

Tested via `manage.py populatedb --update data/WOTC_5e_SRD_v5.1/`.
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@eepMoody eepMoody left a comment

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Nice!

@Gredelston Gredelston merged commit 4522077 into open5e:master Mar 14, 2023
@Gredelston Gredelston deleted the wotc-hit-dice branch March 14, 2023 17:21
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Many statblocks in monsters.json are missing the modifier for their hit_dice field
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