[XLA] Improve GPU memory limit handling and shape size calculation #23271
+186
−41
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This change improves accuracy of GPU memory limit calculations and provides a more maintainable interface for shape size computations.
Change memory limit type from int64_t to uint64_t to prevent negative values and better represent memory sizes.
Add memory space filtering to exclude host memory when calculating input/output sizes that impact GPU memory usage. This ensures we only count buffers that actually reside in device memory.
Replace direct GetSizeOfShape() calls with ShapeSizeBytesFunction() wrapper, which provides: