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This PR introduces new functions to the
Chain
andTree
classes to remove segments. This can be useful in some applications like pick and place: once an object is picked, adding the object to the chain/tree as a segment allows, e.g., to compensate for its dynamics while moving the robot around. Once the object is placed, the current implementation would require to reset the chain/tree to the original state using the assignment operator. Having dedicated functions to remove segments should instead be more efficient as the whole object does not need to be copied again. It also removes the need to store the "original" chain/tree (which has to be kept in order to reset the "working" instance used by solvers).