v1.1.0 - Huge Update
Features
- added inventory tab with consumables:
- added "consume" action for inventory items: Decreases quantity by 1 and shows a chat message and speech bubble above the token
- added support for the module Gwen't - The Dice Game
Compatibility Updates
This module was initially designed to work with my alpha version 0.97-alpha.4 of the Witcher TRPG system. I implemented some compatibility patches to make it usable with the old version 0.96.
- Skills do now work as well, but not natively. That means I implemented a custom logic and UX for rolling skills.
- This can be also activated when using the alpha version.
New Settings Options
- You and your players can now configure which skills they want to see and which not:
- "Consume"-Chat messages can be shown to everyone or consumer and GM only
- Hide quest items (only with v0.97-alpha.4 and higher)
- showing compatibility issues notification at the start to the GM when using v0.96
Bugfixes and small changes
- In the previous version it was possible to configure shown skills directly in a config file. But some skills showed a wrong name. That was fixed now
- HUD is automatically updated whenever you change a setting
- spellcast skill is shown by default