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fix: handle state correctly #213

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@CeebDev CeebDev commented Jan 1, 2025

Fix #212

Since state can be 0 or 1, lua checking don't consider 0 as false

@CeebDev CeebDev closed this by deleting the head repository Jan 13, 2025
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CeebDev commented Jan 13, 2025

Oopsi, reorganizing my repos and deleted by error

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BUG: Unlocked doors are set to locked after editing and saving
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