Please see Contribution Guidlines
bash ./launch.sh
Now go to arena/logs
to see the logs generated by this game. json
output is not implemented as it is easy and will anyways have to be completely re-written for the actual game. Refer the wiki for any doubts, specifically this. Open an issue if wiki is not clear or missing information.
Other (interesting only) stuff that you can do:
Test
quantum.py
python quantum.py
To run a bot standalone,
python bots/<bot_name>.py
login and team formation, use Niranjan's gist
But we still need a name for the game!
- Rule specification needs to be ready.
- The wiki is up and running. Any long explanations must end up there.
Sorta solved. It's insecure, and will probably remain so. In that case, we'll have to proof-read the submitted source code.
Invokes a round that procures resources from a pool. If a simple count of threads-in-use and total-mem-used is enough to avoid exceeding resource use (this can happen at peak time when N
users need to run their game).
map_util.py
must be used to generate the maps. It's got a simple, intuitive interface.
python map_util.py
ELO rating system: wiki, epic blog on rating systems
The repository can be found here. The Game_ui
folder has the Javascript/HTML5 game.
Registration, submissions, user tracking