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Updated prices
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Changed prices to AUG, Nova, Mag-7 and Sawed-Off
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pablo-gbr authored Mar 23, 2019
1 parent 510df27 commit ba2e0f1
Showing 1 changed file with 10 additions and 10 deletions.
20 changes: 10 additions & 10 deletions CSGO Key Binds/Form1.cs
Original file line number Diff line number Diff line change
Expand Up @@ -20,7 +20,7 @@ public Form1()
{
InitializeComponent();
}
string version = "3.5.1";
string version = "3.5.2";
string keys = "";
string primary = "";
string rifles = "";
Expand All @@ -44,7 +44,7 @@ public Form1()
int totalcost = 0;
bool otherkeys = false;
int nadelimit = 0;
string changelog = "[28/02/2019] Version 3.5.1:" + Environment.NewLine + "- Added MP5 and R8 Revolver to the weapons list." + Environment.NewLine + "===================" + Environment.NewLine + "[23/01/2019] Version 3.5:" + Environment.NewLine + "- [Added] Create Cfg and Save To Cfg. Now you can create a Cfg or save your bind to an existent Cfg." + Environment.NewLine + "- [Updated] Weapons prices." + Environment.NewLine + "- [Fixed] Now you can choose both Molotov and Incendiary." + Environment.NewLine + "===================" + Environment.NewLine + "[02/12/2015] Version 3.4:" + Environment.NewLine + "- Fixed Numpad Slash hotkey (thanks to reddit user /u/f1ub)." + Environment.NewLine + "- Fixed SSG08 buy command. (thanks to reddit user /u/D13namic)." + Environment.NewLine + "===================" + Environment.NewLine + "[30/11/2015] Version 3.3:" + Environment.NewLine + "- Fixed Smoke Grenade (Thanks to reddit user /u/TheGamingPlatypus18)." + Environment.NewLine + "- Fixed Spelling for \"Confirm Key\" on key selection (Thanks to /u/Bluberrymuffins)." + Environment.NewLine + "===================" + Environment.NewLine + "[29/11/2015] Version 3.2:" + Environment.NewLine + "- Fixed M4A1-S buy bind." + Environment.NewLine + "- Within the code; Changed double to int." + Environment.NewLine + "===================" + Environment.NewLine + "[29/11/2015] Version 3.1:" + Environment.NewLine + "- Cleanup of some mess in the previous build and renamed Glock-20 to Glock-18." + Environment.NewLine + "===================" + Environment.NewLine + "[29/11/2015] Version 3.0:" + Environment.NewLine + "- Initial release.";
string changelog = "[23/03/2019] Version 3.5.2:" + Environment.NewLine + "- Updated prices for Nova, Sawed-Off, Mag-7 and AUG." + Environment.NewLine + "===================" + Environment.NewLine + "[28/02/2019] Version 3.5.1:" + Environment.NewLine + "- Added MP5 and R8 Revolver to the weapons list." + Environment.NewLine + "===================" + Environment.NewLine + "[23/01/2019] Version 3.5:" + Environment.NewLine + "- [Added] Create Cfg and Save To Cfg. Now you can create a Cfg or save your bind to an existent Cfg." + Environment.NewLine + "- [Updated] Weapons prices." + Environment.NewLine + "- [Fixed] Now you can choose both Molotov and Incendiary." + Environment.NewLine + "===================" + Environment.NewLine + "[02/12/2015] Version 3.4:" + Environment.NewLine + "- Fixed Numpad Slash hotkey (thanks to reddit user /u/f1ub)." + Environment.NewLine + "- Fixed SSG08 buy command. (thanks to reddit user /u/D13namic)." + Environment.NewLine + "===================" + Environment.NewLine + "[30/11/2015] Version 3.3:" + Environment.NewLine + "- Fixed Smoke Grenade (Thanks to reddit user /u/TheGamingPlatypus18)." + Environment.NewLine + "- Fixed Spelling for \"Confirm Key\" on key selection (Thanks to /u/Bluberrymuffins)." + Environment.NewLine + "===================" + Environment.NewLine + "[29/11/2015] Version 3.2:" + Environment.NewLine + "- Fixed M4A1-S buy bind." + Environment.NewLine + "- Within the code; Changed double to int." + Environment.NewLine + "===================" + Environment.NewLine + "[29/11/2015] Version 3.1:" + Environment.NewLine + "- Cleanup of some mess in the previous build and renamed Glock-20 to Glock-18." + Environment.NewLine + "===================" + Environment.NewLine + "[29/11/2015] Version 3.0:" + Environment.NewLine + "- Initial release.";
string appPath = AppDomain.CurrentDomain.BaseDirectory.ToString();

private void generateButton_Click(object sender, EventArgs e)
Expand Down Expand Up @@ -266,7 +266,7 @@ private void primaryChecked(object sender, EventArgs e)
break;
case 7:
rifles = "buy aug; ";
riflecost = 3150;
riflecost = 3300;
break;
case 8:
rifles = "buy g3sg1; ";
Expand All @@ -285,19 +285,19 @@ private void primaryChecked(object sender, EventArgs e)
{
case 0:
heavys = "buy nova; ";
heavycost = 1200;
heavycost = 1050;
break;
case 1:
heavys = "buy xm1014; ";
heavycost = 2000;
break;
case 2:
heavys = "buy mag7; ";
heavycost = 1800;
heavycost = 1300;
break;
case 3:
heavys = "buy sawedoff; ";
heavycost = 1200;
heavycost = 1100;
break;
case 4:
heavys = "buy m249; ";
Expand Down Expand Up @@ -467,19 +467,19 @@ private void primaryChanged(object sender, EventArgs e)
{
case 0:
heavys = "buy nova; ";
heavycost = 1200;
heavycost = 1050;
break;
case 1:
heavys = "buy xm1014; ";
heavycost = 2000;
break;
case 2:
heavys = "buy mag7; ";
heavycost = 1800;
heavycost = 1300;
break;
case 3:
heavys = "buy sawedoff; ";
heavycost = 1200;
heavycost = 1100;
break;
case 4:
heavys = "buy m249; ";
Expand Down Expand Up @@ -553,7 +553,7 @@ private void primaryChanged(object sender, EventArgs e)
break;
case 7:
rifles = "buy aug; ";
riflecost = 3150;
riflecost = 3300;
break;
case 8:
rifles = "buy g3sg1; ";
Expand Down

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