v0.7.4-beta
parkchamchi
released this
07 Jan 07:45
·
288 commits
to master
since this release
Now can load onnx files via the console
- Loading a model using BarracudaDepthModel gives me a warning
Found unreferenced, but undisposed Tensor data that potentially participates in an unfinished job and might lead to hazardous memory overwrites: (CPU burst: 1166564924 length: offset: 0 uploaded: 0 ready-to-read: True ready-for-reuse: True)
UnityEngine.Debug:LogWarning (object)
Unity.Barracuda.D:LogWarning (object) (at Library/PackageCache/[email protected]/Barracuda/Runtime/Core/Internals/Debug.cs:72)
Unity.Barracuda.BurstTensorData:Finalize () (at Library/PackageCache/[email protected]/Barracuda/Runtime/Core/Backends/BarracudaBurstCPU.Core.cs:75)
Which does not occur when loading the built-in one
- I found the output inferred by OnnxRuntime to be less accurate than Barracuda using the same model, very likely that this code is the problem