Lot of new changes, that might affect old projects
patriciogonzalezvivo
released this
11 Jun 19:23
·
50 commits
to master
since this release
New features:
-
@actarian add support for multi buffers. Using '#define BUFFER_[NUMBER]' you can fork code into different buffers. That then can be fetch at
uniform sampler2D u_buffer[NUMBER]
. See the example at: https://github.com/patriciogonzalezvivo/glslCanvas/blob/master/buffers.html#L22 -
@giannif refactor the building process to use rollup, adding a proper linting and updating this project to modern JS/ES practices. Build files now can be found in
/dist
and/lib
-
@danikaze add support for errors when WebGL doesn't load correctly
Thanks you three for you time making glslCanvas better !!!