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Game Project created during the course GameEngine1's first month as an assignment for the class.

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MY BLOCK BREAKER - UNITY ENGINE PROJECT

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  • 420-JV8-AS - GAME ENGINE I

Professor:

  • Marc-Andre Larouche

Development Team:

  • Philipe Gouveia

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Section 1: About the Game

  This game is a type of blockbreaker with a tranquil atmosphere designed as first assignment for the course Game Engine I. This project was done during one week and is not totally complete. This game will be redesigned in the future to correct bugs and implement features that were not implemented on this version. 

Section 2: About the Manual

  2.1 - Important Visuals:

Iconography

Section 3: References

3.0 - Game Design

bricks by CreativeGameAssets.com

background and characters by Philipe Gouveia

3.1 - Programming

by Philipe Gouveia

3.2 - Soung

piano music by ShadyDave - freesound.com

3.3 - Font

Heroes Legend by imagex Wanadoo at dafont.com

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Game Project created during the course GameEngine1's first month as an assignment for the class.

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