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update version number
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pivotiiii committed Apr 28, 2024
1 parent c2fdf9f commit cda660d
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18 changes: 9 additions & 9 deletions .github/workflows/windows.yml
Original file line number Diff line number Diff line change
Expand Up @@ -31,7 +31,7 @@ jobs:
uses: actions/[email protected]
with:
# A list of files, directories, and wildcard patterns to cache and restore
path: ${{github.workspace}}/build_${{matrix.arch}}/_deps/*-src
path: ${{github.workspace}}/build/_deps/*-src
# An explicit key for restoring and saving the cache
key: ${{ runner.os }}-build-${{matrix.arch}}-${{hashFiles('dependencies.cmake', 'patches/*.patch')}}

Expand All @@ -43,30 +43,30 @@ jobs:
- name: Configure CMake
# Configure CMake in a 'build' subdirectory. `CMAKE_BUILD_TYPE` is only required if you are using a single-configuration generator such as make.
# See https://cmake.org/cmake/help/latest/variable/CMAKE_BUILD_TYPE.html?highlight=cmake_build_type
run: cmake -B ${{github.workspace}}/build_${{matrix.arch}} -S ${{github.workspace}} -DCMAKE_EXPORT_COMPILE_COMMANDS:BOOL=TRUE #-DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}}
run: cmake -B ${{github.workspace}}/build -S ${{github.workspace}} -DCMAKE_EXPORT_COMPILE_COMMANDS:BOOL=TRUE #-DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}}

- name: Build
# Build your program with the given configuration
run: cmake --build ${{github.workspace}}/build_${{matrix.arch}} --config ${{env.BUILD_TYPE}} --target ALL_BUILD
run: cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}} --target ALL_BUILD

- name: Test
working-directory: ${{github.workspace}}/build_${{matrix.arch}}
working-directory: ${{github.workspace}}/build
# Execute tests defined by the CMake configuration.
# See https://cmake.org/cmake/help/latest/manual/ctest.1.html for more detail
run: ctest -C ${{env.BUILD_TYPE}}

- name: Pack
working-directory: ${{github.workspace}}/build_${{matrix.arch}}
working-directory: ${{github.workspace}}/build
run: cpack -G ZIP -C ${{env.BUILD_TYPE}}

- name: Upload a Build Artifact
uses: actions/[email protected]
with:
name: nsui_banner_fixer_CPACK_${{env.BUILD_TYPE}}_${{matrix.arch}}
path: |
${{github.workspace}}/build_${{matrix.arch}}/_CPack_Packages/win32/ZIP/*
${{github.workspace}}/build_${{matrix.arch}}/_CPack_Packages/win64/ZIP/*
!${{github.workspace}}/build_${{matrix.arch}}/_CPack_Packages/win32/ZIP/*.zip
!${{github.workspace}}/build_${{matrix.arch}}/_CPack_Packages/win64/ZIP/*.zip
${{github.workspace}}/build/_CPack_Packages/win32/ZIP/*
${{github.workspace}}/build/_CPack_Packages/win64/ZIP/*
!${{github.workspace}}/build/_CPack_Packages/win32/ZIP/*.zip
!${{github.workspace}}/build/_CPack_Packages/win64/ZIP/*.zip
if-no-files-found: ignore

2 changes: 1 addition & 1 deletion CMakeLists.txt
Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
cmake_minimum_required(VERSION 3.28.3)
project(
nsui_banner_fixer
VERSION 2.0.0
VERSION 2.1.0
DESCRIPTION "Fixes banners for GBA forwarders generated with NSUIv28 on non-US consoles."
LANGUAGES C CXX)

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