This library provides a procedural texture engine with flexible compiling that can be used in a variety of projects. However, the libraries are targeted for use in java games/engines. The library also wraps around textures from files and jython functions.
- Procedural Texture Loader and Compiler
- Wrapper for textures from jython functions
- Wrapper for textures from files
- This example loads the textures specified in textures file and saves them to the CACHE_TEXTURES path in the settings file
- Main Class
Dependencies:
- tecolote
- JOGL
- Jython