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v0.179.0

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@Maksims Maksims released this 15 Dec 13:03
· 6868 commits to main since this release
  • All src files have been renamed to new naming convention, to remove verbose information from their filenames. Cleaner, simpler, shorter
  • [ADD] LightMap SHADERDEF to phong material
  • [ADD] Better test extTextureFloatRenderable and extTextureHalfFloatRenderable
  • [ADD] HDR post effects
  • [ADD] noFog for materials and particles
  • [ADD] requestAnimationFrame polyfill. Apparently there are some browsers that do not support it, custom chromium
  • [FIX] Delete temporary functions used in gpu tests
  • [FIX] Adding ModelComponent to Entity that is not in the hierarchy no longer renders model
  • [FIX] Handle the case where getShaderPrecisionFormat is not available in the WebGL content. This affects at least some flavours of the default Android browser (webkit forks).
  • Tidy up polyfills
  • Updated tests, and removed legacy never maintained tests