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Resolves #2510

The RootPath property on the GPGSUtil class was hardcoded as a direct child folder inside "Assets". This prevented the plugin to be organized inside subfolder or to be wrapped inside a custom Unity Package (all of those attempts would result in in "Plugin error: GooglePlayGames folder was renamed").

This pull requests fix that and adds a more reliable way of handling the project structure.
The solution is inspired by #2120 from @mirkoquaro.

@google-cla google-cla bot added the cla: yes label Nov 26, 2020
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Issue wrapping the SDK in a custom package (using UPM)

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