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kparser2

Game client

  • Final Fantasy is a MMORPG with the Ashita addon system.
  • The addon will be written in Lua.
  • kpacket will publish game packets over ZMQ.

Desktop client

  • The desktop client will be written in F#
  • The desktop client kparser2 will subscribe to those game packets over ZMQ
  • The desktop will extract the packets by parsing them into F# types.
  • The desktop will provide a plugin system for the transform and load feature. This will allow user to write scripts to transform the game logic from packets to a database, then that database can be queried to load analytics to a UI pane that can be loaded in tabs or cards to display the output of many plugins at one time.

Diagram

graph LR
    subgraph Game_Client
        A1[Game Client: Final Fantasy MMORPG]
        A2[Addon System: Ashita]
        A3[Addon: kpacket]
        A1 --> A2
        A2 --> A3
        A3 --Publish Packets--> B1
    end

    subgraph Desktop_Client
        B1[Subscribes to Packets: ZMQ]
        B2[Desktop Client: kparser2]
        B3[Parser: Parse packets into F# types]
        B4[Plugin System: Transform and Load]
        B5[Database: Store Transformed Data]
        B6[UI Pane: Query and Display Analytics]

        B1 --> B2
        B2 --> B3
        B3 --> B4
        B4 --> B5
        B5 --> B6
    end
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Notes

  • The game and desktop client will typically be on the same computer.
  • Alternatively, a user is playing on a Steam Deck and could parse from their laptop.

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