Releases: post-kerbin-mining-corporation/CryoEngines
Releases · post-kerbin-mining-corporation/CryoEngines
CryoEngines 2.0.7
- Updated CryoTanks to 1.6.6
- Updated ModuleManager to 4.2.3
- Updated DynamicBatteryStorage to 2.3.1
- Updated B9PartSwitch to 2.20.0
- Bumped KSP versioning
- Fixed incorrect title for Iguanodon 1.875m variant
- Add support for VABOrganizer
CryoEngines 2.0.6
- Updated CryoTanks to 1.6.4
- Fixed VAB on-ness of Tharsis/Pavonis glows
CryoEngines 2.0.5
- Repacked 2.0.4
- Updated CryoTanks to 1.6.3
- Fixed seam on Tharsis/Pavonis engine glows
CryoEngines 2.0.3
- Fixed compression format for some engine textures
- Fixed Prometheus nozzle collider not moving with gimbal
- Inspected and adjusted thrust transform centres for all engines, some fixes made
- Inspected and adjusted surface attach colliders for all engines, some fixes made
CryoEngines 2.0.2
- KSP 1.12
- Updated B9PartSwitch to 2.18.0
- Updated DeployableEngines to 1.3.1
- Updated CryoTanks to 1.6.1
- Updated DynamicBatteryStorage to 2.2.4
- Fixed gimbal response speed flag missing on all engines
- Fixed Eagle and Harrier masses: they were swapped before
CryoEngines 2.0.1
- Updated Russian translation by r4ndom
- Adjusted some engine core effects to look better
- Zeroed Harrier thrust transforms
- Updated Waterfall configurations to use new features from Waterfall 0.6.0 (thanks Zorg!)
- Updated LFO extras patch to handle methalox engines
- Added new CryoEngines NFLV patch
- Converts Cougar, Lynx to use LH2/LF/O and LH2/O when installed
CryoEngines 2.0.0
- Updated DeployableEngines to 1.3.0
- Updated CryoTanks to 1.6.0
- Updated DynamicBatteryStorage to 2.2.2
- Updated Waterfall configurations to use new templates from Waterfall 0.5.0+
- Increased entryCost of Pavonis from 4560 to 12600
- Added new lineup of methalox engines
- MR-1 'Compsognathus' Liquid Rocket Engine: 0.625m booster engine (boattail, 0.625m, compact variants)
- MU-018 'Hawk' Liquid Rocket Engine: 0.625m entry-level vacuum engine (0.625m, compact variants)
- MR-420 'Deinonychus' Liquid Rocket Engine: 1.25m powerful booster engine (boattail, 1.25m, compact variants)
- MU-10 'Buzzard' Liquid Rocket Engine: 1.25m average vacuum engine (1.25m, compact variants)
- MR-4 'Iguanodon' Liquid Rocket Engine: 1.875m workhorse booster engine (boattail, 1.875m, compact variants)
- MU-11 'Harrier' Liquid Rocket Engine: 1.875m versatile vacuum engine with cool verniers (1.875m, compact variants)
- MR-8 'Allosaur' Liquid Rocket Engine: 2.5m booster engine (boattail, 2.5m, compact variants)
- MU-421 'Eagle' Liquid Rocket Engine: 2.5m overthrusted vacuum engine (2.5m, compact variants)
- MR-420-9 'Tyrannosaur' Liquid Rocket Engine Cluster: 3.75m engine cluster made of 9 deinonychii (finned, bare variants)
- MU-4U 'Vulture' Liquid Rocket Engine: 3.75m vacuum engine with massive deployable nozzle (3.75m, compact variants)
CryoEngines 1.2.1
- Updated CryoTanks to 1.5.6
- Deconflict Waterfall and CryoEngines configs (zorg)
- Fix cargo parts for KSP < 1.11
- Rework how engine fairings work in general to be more robust
- Recompress some normal maps to improve visuals of engines
CryoEngines 1.2.0
- Marked for KSP 1.11.x
- Updated DynamicBatteryStorage to 2.2.1
- Updated B9PartSwitch to 2.17.0
- Updated CryoTanks to 1.5.5
- Updated DeployableEngines to 1.2.3
- Updated ModuleManager to 4.1.4
- Waterfall configuration for all engines
- Stromboli can be stored in inventories
CryoEngines 1.1.4
- Marked for KSP 1.10.x
- Updated DynamicBatteryStorage to 2.1.7
- Updated B9PartSwitch to 2.17.0
- Updated CryoTanks to 1.5.2
- Updated DeployableEngines to 1.2.2
- Updated ModuleManager to 4.1.4
- New Russian localization by ra4nd0m
- New Portugese localization by Rib3iroJr
- LH2 engines patch now handles post 1.8 Restock properly (wyzard256)
- Extended Isp curves for all engines past 4 atm