Skip to content

Conversation

NTx86
Copy link
Contributor

@NTx86 NTx86 commented Sep 1, 2025

Description

The code originally used a magic number instead of sizeof, this causes issues if the size of ListMenuItem struct is made to be bigger like when compiling the game in 64 bit which increases the pointer size in the struct

Discord contact info

nt_x86

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

1 participant