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Disabling Union Room check when entering Pokémon Centers
Every time the player enters a Pokémon Center, the game checks for players that are currently in the Union Room. If they find someone, the Pokémon Center nurse informs the player about them.
However, this has the side effect of pausing the game mid-transition to do this. As there's currently no support for the GBA Wireless Adapter in emulators, we're gonna ommit this check to avoid having this awkward pause in the middle of the game.
First, go to data/scripts/cable_club.inc and comment out the following line:
CableClub_OnResume:
- special InitUnionRoom
+ @special InitUnionRoom
end
After that, go to data/scripts/pkmn_center_nurse.inc and change the following two scripts:
EventScript_PkmnCenterNurse_HealPkmn::
incrementgamestat GAME_STAT_USED_POKECENTER
call_if_eq VAR_0x8004, 0, EventScript_PkmnCenterNurse_IllTakeYourPkmn
call_if_eq VAR_0x8004, 1, EventScript_PkmnCenterNurse_IllTakeYourPkmn2
waitmessage
call EventScript_PkmnCenterNurse_TakeAndHealPkmn
goto_if_unset FLAG_POKERUS_EXPLAINED, EventScript_PkmnCenterNurse_CheckPokerus
- goto EventScript_PkmnCenterNurse_CheckTrainerHillAndUnionRoom
+ goto EventScript_PkmnCenterNurse_ReturnPkmn
end
EventScript_PkmnCenterNurse_CheckPokerus::
specialvar VAR_RESULT, IsPokerusInParty
goto_if_eq VAR_RESULT, TRUE, EventScript_PkmnCenterNurse_ExplainPokerus
- goto_if_eq VAR_RESULT, FALSE, EventScript_PkmnCenterNurse_CheckTrainerHillAndUnionRoom
+ goto_if_eq VAR_RESULT, FALSE, EventScript_PkmnCenterNurse_ReturnPkmn
end
In the latter's case, since we know in this instance that the VAR_RESULT
can only hold a value of TRUE
or FALSE
, we can alternatively do:
EventScript_PkmnCenterNurse_CheckPokerus::
specialvar VAR_RESULT, IsPokerusInParty
goto_if_eq VAR_RESULT, TRUE, EventScript_PkmnCenterNurse_ExplainPokerus
- goto_if_eq VAR_RESULT, FALSE, EventScript_PkmnCenterNurse_CheckTrainerHillAndUnionRoom
+ goto EventScript_PkmnCenterNurse_ReturnPkmn
end
And that's it!