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Disabling Union Room check when entering Pokémon Centers
GriffinR edited this page Jul 10, 2022
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12 revisions
Every time the player enters a Pokémon Center, the game checks for players that are currently in the Union Room. If they find someone, the Pokémon Center nurse informs the player about them.
However, this has the side effect of pausing the game mid-transition to do this. As there's currently no support for the GBA Wireless Adapter in emulators, we're gonna ommit this check to avoid having this awkward pause in the middle of the game.
First, go to data/scripts/cable_club.inc and comment out the following line:
CableClub_OnResume:
- special InitUnionRoom
+ @ special InitUnionRoom
end
After that, go to data/scripts/pkmn_center_nurse.inc and change the following two scripts:
EventScript_PkmnCenterNurse_HealPkmn:: @ 827195A
incrementgamestat GAME_STAT_USED_POKECENTER
compare VAR_0x8004, 0
call_if_eq EventScript_PkmnCenterNurse_IllTakeYourPkmn
compare VAR_0x8004, 1
call_if_eq EventScript_PkmnCenterNurse_IllTakeYourPkmn2
waitmessage
call EventScript_PkmnCenterNurse_TakeAndHealPkmn
goto_if_unset FLAG_POKERUS_EXPLAINED, EventScript_PkmnCenterNurse_CheckPokerus
- goto EventScript_PkmnCenterNurse_CheckTrainerHillAndUnionRoom
+ goto EventScript_PkmnCenterNurse_ReturnPkmn
end
EventScript_PkmnCenterNurse_CheckPokerus:: @ 8271A43
specialvar VAR_RESULT, IsPokerusInParty
compare VAR_RESULT, TRUE
goto_if_eq EventScript_PkmnCenterNurse_ExplainPokerus
compare VAR_RESULT, FALSE
- goto_if_eq EventScript_PkmnCenterNurse_CheckTrainerHillAndUnionRoom
+ goto_if_eq EventScript_PkmnCenterNurse_ReturnPkmn
end
And that's it!