Robot / Physics simulation environment build using Open Dynamics Engine and OpenGL;
The environment uses blender as level editor, in Blender file you can run the python export script and import the file in your simulation
- Drawing primitivies:
- Cube
- Sphere
- Cylinder
- Terrain Mesh
- Joints
- Servo
- Angular Motor
- Hinge
- Car Wheel
- Misc
- GLSL Shaders
- Texture Loading
- Wavefront Loading
- Scene Loading
Use Visual Studio 2019 for building, all dependencies are added in this repository.