v2.1.1 - Into the Abyss 1.1
Note: this release does not include any support for mutaplasmids or Abyssal modules. This is a feature that is currently being R&D'd, but it will take some time. Please keep this in mind, and be on the lookout for pre-release builds that feature this... well, feature, in the next couple of weeks.
If you wish to follow the in-development notes on that feature, please subscribe to #1597
v2.1.1
Fixes:
- [Windows-only] Critical issue in which the updated pyfa was using an old EVE database file (and thus, none of the awesome new stuff) (#1622)
v2.1.0
Database:
- Updated for the Into the Abyss 1.1 expansion
New:
- Support for new weapon system (DPS calculated is assume to be full DPS. A way to show DPS range is currently being researched)
- Abyssal weather effects can be selected the same way wormhole effects can: right click the "Projected" panel and select.
- Can now copy text from Traits / Description section of item stats (#1529)(thanks @minlexx)
- ESI requests can now use the same proxy information defined in Preferences > Network (#1578)(thanks @minlexx)
Fixed:
- Attribute export to CSV (#1613)
- Bug with the RAH not applying proper resists in certain situations (#1602)
- Issue with the asterisk on character name signaling unsaved skills not going away after refreshing skills ( #1599, #1616)(thanks @WatchMeCalculate)
- Database migration breaking when being run against an extremely old user database (#1595)
- Export to EVE. Yep, the entire feature. 😛 (#1593, #1502)
- Removed obsolete market group (#1562)
- Some issues with out update notification formatting should now be resolved (#1532)
- Incorrect modifications from Structure Missile Rigs (#1526)
- DPS graph when enabling certain fighter abilities (@1521)(thanks @WatchMeCalculate)
- Inconsistent charge sorting (#1520)
Remember, if you run into any issues, please report them on our issue tracker here: https://github.com/pyfa-org/Pyfa/issues!