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export default [ | ||
{ label: 'Lighting', group: true }, | ||
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{ label: 'Backlight (single color)', width: 'label' }, | ||
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{ | ||
name: 'Toggle BL', | ||
code: 'BL_TOGG', | ||
title: 'Turn backlight on and off' | ||
}, | ||
{ | ||
name: 'BL On', | ||
code: 'BL_ON', | ||
title: 'Turn backlight on' | ||
}, | ||
{ | ||
name: 'BL Cycle', | ||
code: 'BL_STEP', | ||
title: 'Cycle through brightness levels' | ||
}, | ||
{ | ||
name: 'Bright ⏶', | ||
code: 'BL_UP', | ||
title: 'Increase backlight brightness' | ||
}, | ||
|
||
{ width: 0 }, | ||
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{ width: 1000 }, | ||
{ | ||
name: 'BL Off', | ||
code: 'BL_OFF', | ||
title: 'Turn backlight off' | ||
}, | ||
{ | ||
name: 'BL Breath', | ||
code: 'BL_BRTG', | ||
title: 'Toggle backlight breathing' | ||
}, | ||
{ | ||
name: 'Bright ⏷', | ||
code: 'BL_DOWN', | ||
title: 'Decrease backlight brightness' | ||
}, | ||
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||
{ label: 'LED Matrix (single color)', width: 'label' }, | ||
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{ | ||
name: 'Toggle LM', | ||
code: 'LM_TOGG', | ||
title: 'Turn LED Matrix on and off' | ||
}, | ||
{ name: 'LM On', code: 'LM_ON', title: 'Turn LED Matrix on' }, | ||
{ name: 'Mode ⏵', code: 'LM_NEXT', title: 'Next LED Matrix animation' }, | ||
{ name: 'Bright ⏶', code: 'LM_VALU', title: 'Increase brightness' }, | ||
{ name: 'Speed ⏶', code: 'LM_SPDU', title: 'Increase animation speed' }, | ||
|
||
{ width: 0 }, | ||
|
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{ width: 1000 }, | ||
{ name: 'LM Off', code: 'LM_OFF', title: 'Turn LED Matrix off' }, | ||
{ name: 'Mode ⏴', code: 'LM_PREV', title: 'Previous LED Matrix animation' }, | ||
{ name: 'Bright ⏷', code: 'LM_VALD', title: 'Decrease brightness' }, | ||
{ name: 'Speed ⏷', code: 'LM_SPDD', title: 'Decrease animation speed' }, | ||
|
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{ label: 'RGB Underglow', width: 'label' }, | ||
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{ | ||
name: 'Toggle UG', | ||
code: 'UG_TOGG', | ||
title: 'Turn RGB Underglow on and off' | ||
}, | ||
{ name: 'Mode ⏵', code: 'UG_NEXT', title: 'Next Underglow animation' }, | ||
{ name: 'Hue ⏶', code: 'UG_HUEU', title: 'Increase hue' }, | ||
{ name: 'Sat ⏶', code: 'UG_SATU', title: 'Increase saturation' }, | ||
{ name: 'Bright ⏶', code: 'UG_VALU', title: 'Increase value (brightness)' }, | ||
{ name: 'Speed ⏶', code: 'UG_SPDU', title: 'Increase animation speed' }, | ||
|
||
{ width: 0 }, | ||
|
||
{ width: 1000 }, | ||
{ name: 'Mode ⏴', code: 'UG_PREV', title: 'Previous Underglow animation' }, | ||
{ name: 'Hue ⏷', code: 'UG_HUED', title: 'Decrease hue' }, | ||
{ name: 'Sat ⏷', code: 'UG_SATD', title: 'Decrease saturation' }, | ||
{ name: 'Bright ⏷', code: 'UG_VALD', title: 'Decrease value (brightness)' }, | ||
{ name: 'Speed ⏷', code: 'UG_SPDD', title: 'Decrease animation speed' }, | ||
|
||
{ label: 'RGB Matrix', width: 'label' }, | ||
|
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{ | ||
name: 'Toggle RM', | ||
code: 'RM_TOGG', | ||
title: 'Turn RGB Matrix on and off' | ||
}, | ||
{ name: 'RM On', code: 'RM_ON', title: 'Turn RGB Matrix on' }, | ||
{ name: 'Mode ⏵', code: 'RM_NEXT', title: 'Next RGB Matrix animation' }, | ||
{ name: 'Hue ⏶', code: 'RM_HUEU', title: 'Increase hue' }, | ||
{ name: 'Sat ⏶', code: 'RM_SATU', title: 'Increase saturation' }, | ||
{ name: 'Bright ⏶', code: 'RM_VALU', title: 'Increase value (brightness)' }, | ||
{ name: 'Speed ⏶', code: 'RM_SPDU', title: 'Increase animation speed' }, | ||
|
||
{ width: 0 }, | ||
|
||
{ width: 1000 }, | ||
{ name: 'RM Off', code: 'RM_OFF', title: 'Turn RGB Matrix off' }, | ||
{ name: 'Mode ⏴', code: 'RM_PREV', title: 'Previous RGB Matrix animation' }, | ||
{ name: 'Hue ⏷', code: 'RM_HUED', title: 'Decrease hue' }, | ||
{ name: 'Sat ⏷', code: 'RM_SATD', title: 'Decrease saturation' }, | ||
{ name: 'Bright ⏷', code: 'RM_VALD', title: 'Decrease value (brightness)' }, | ||
{ name: 'Speed ⏷', code: 'RM_SPDD', title: 'Decrease animation speed' } | ||
]; |