Releases
0.7.0
Custom network implementation (QNet).
Added conversation boxes so other players can see dialogue. This is indented for NPCs, but also works for signs, notes and logs.
Added NPC head rotation syncing.
Added player head rotation syncing.
Rewrote animation system.
Fixed bug where a player suiting up/down would cause a player still in the title screen to throw an error.
Fixed bug where any player joining a server would appear to already be suited up, to anyone wearing a suit.
Fixed bug where any player joining a server would appear to have their flashlight on, to anyone who had their flashlight on.
Fixed bug where orbs had to be interacted with by the server host first - removed disable timer.
Added shadows to flashlights.
Fixed orbs getting synced to local (0,0,0), causing the orb to escape the controls and stop progression.
Fixed player tools having missing materials in eye scene.
Fixed some orb events not triggering due to missing _occupyingOrb
in slot.
Fixed problems when moving scenes.
Fixed problems with disconnecting and reconnecting.
Added syncing of dialogue conditions.
Added syncing of ship log.
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