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Add Multi-Platform Support (Win64, Mac, Linux) and Build-From-Source Docs #70

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@ulvs ulvs commented Jan 28, 2025

This PR extends the plugin's supported systems from Win64-only to Win64, macOS, and Linux. It also introduces a .sh script for Unix-based platforms to complement the existing .bat file, along with updated documentation on how to build the plugin from source. The new docs explain repository cloning (with submodules), running the appropriate copy script on any operating system, and integrating the plugin into a UE project. While most users can still install directly from the Unreal Marketplace, these changes make it easier for anyone who needs to customize or develop the plugin on multiple platforms.

@ulvs ulvs requested review from helmesjo and qjgn January 28, 2025 15:50
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ulvs commented Jan 28, 2025

@helmesjo can you verify that the instructions for downloading and using the .sh file also works on Linux?

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Haven't tested it, but it looks good.

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