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Releases: raguay/EmailIt

EmailIt: Added Attachments to the TUI

27 Jan 08:52
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This version now allows for you to type in the full path to a comma separated list of file to attach to the email. I still need to add things to the TUI for selecting from the file system easily.

EmailIt: V2.2.0

26 Jan 08:37
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This release has a lot of bug fixes and allows for attachments to emails. Since I can't get universal build to run anymore, I only have it compiled for arm64 MacBook Pro M1 system. But, it is easy to compile the program yourself.

EmailIt: Many Improvements and changes

27 Jul 02:49
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This release has many changes and improvements:

  • TUI EmailIt application built in
  • More cli flags and commands
  • Removed Script Terminal for Scriptline
  • Added many new API endpoints
  • Lots of bug fixes

And, there is more to come.

EmailIt: Now supports mailto protocal

09 Nov 07:55
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This version can be made to work with the mailto protocal by using the LinCastor.app. You can see the details in the README.md file.

EmailIt: First Release for 2.0

01 Nov 11:11
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This is the release of version 2.0.0 of EmailIt. It is a full application without any outside application needed to run. It connects to gmail and other hosts for sending emails, it now sends in both HTML and plain text, does Handlebars expansion on the email before converting to HTML and plain text, ten notepads, scripts to run on text, templates, script terminal, and more. The starting on a new system now works (sorry if you experienced issues with that).

Currently, only GitHub downloading of scripts and themes isn't working, but I felt this release was necessary since first start on a new system on compromised. If you did have difficulties starting on a fresh system, please delete the ~/.config/EmailIt directory before launching this new build.

This build has been tested on an Intel based system and a M1 base macOS system. I still don't have an available Windows system to build and test the program.

EmailIt: First Release Candidate for 2.0

27 Oct 05:45
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This version of EmailIt doesn't have a node program with it. It is fully go language backend with the frontend done in Svelte. It's updated to the latest Wails version and all libraries have been updated as well. Since so much has changed, it really needs thorough testing.

This is a Universal macOS build that should run on Intel or M1/M2 chip systems. I've only been testing on a MacBook Pro M1 system. Nothing is OS dependent in this release (I think!). Therefore, it should easily compile to other OSes as well. If you compile and run on a different system, send me you compile and I'll add it to the repo. If it doesn't work, please file an Issue and help me debug the program.

Updating library or critical exploit

30 Sep 07:55
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This release has just a new library used to compile the program. The former library had a critical exploit that is fixed in this new version.

EmailIt: Fixed saving of the tenth note.

20 Aug 03:12
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I found a bug in the EmailItServer that stops saving notes on noted 9 (which is the tenth note using 0 as the first index). Also, I fixed the building of EmailItServer so that it keeps it’s smaller size. The size of the build was increasing because of a recursive include in the build process.

EmailIt: Added GitHub Script and Theme Downloading

18 Aug 06:49
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This latest version has the importing of Themes and Scripts from GitHub. It’s added to the preferences. The README.md file contains the information for uploading new themes and scripts to GitHub so that EmailIt can find them.

I had to remove the ScriptBar application from being bundled. The latest macOS update kills launching of it from EmailIt due to the fact I don’t want to pay the $100/year to get a developer certificate.

I’ve also trimmed down the size considerbly. Somehow I ended up with extra builds inside of a build. That’s now all fixed.

EmailIt: Full program First release

10 Aug 06:17
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This release has the EmailIt Server and ScriptBar embedded in the program and launched automatically. Also, the Script Terminal is added with many of the basic terminal commands. Terminal scripts can be internal JavaScripts or External scripts in any language. Still working on the documentation. Give it a try!