Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Added 3D physics interpolation #412

Merged
merged 2 commits into from
Oct 29, 2024
Merged

Added 3D physics interpolation #412

merged 2 commits into from
Oct 29, 2024

Conversation

ramokz
Copy link
Owner

@ramokz ramokz commented Oct 29, 2024

Resolves #375

# Conflicts:
#	addons/phantom_camera/scripts/phantom_camera/phantom_camera_2d.gd
@ramokz ramokz merged commit b983b9c into 0.8.1 Oct 29, 2024
@ramokz ramokz deleted the 3d-physics-interpolation branch October 29, 2024 11:38
ramokz added a commit that referenced this pull request Dec 3, 2024
* Conditionally top_level toggling

* Added _is_parents_physics checker

* Added 3D physics interpolation (#412)

* Removed duplicated functions from previous merge

* Simplified Third Person Follow checker in logic process

* Added missing types and removed old pcam mangager file

* Removed unneeded change

* Added follow checker after pcam becoming active (#414)

* Prevent error due to mouse input (#415)

* Fixed performance issue for Third Person Follow

* Added default Camera3D Shape to SpringArm3D if none is set (#416)

* Resolved an issue with Third Person follow resetting rotation during runtime

* Enabled Spring Arm logic only after reparenting

* Updated plugin.cfg version to 0.8.1

* Minor PCamHost corrections

* Contextually apply persistent noise in either process or physics process

* Resolves performance issue when using a PCam with an AnimationPlayer node (#420)

* Added checker when adding or removing PCamManager

* Resolved Mimic Look At not working (#425)
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

1 participant