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Releases: rbjaxter/budhud

budhud - Stable (2311_01)

04 Nov 19:58
834a63f
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November budhud stable release.

What's Changed

  • Add "depleting health" TargetID customization (enabled by default)
    • To remove, move the bh_targetid_depleting folder out of budhud\#customization\_enabled
  • Update material locations
  • Misc file cleanup

Full Changelog: 2310_01...2311_01

budhud - Stable (2310_01)

01 Oct 07:10
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October budhud stable release. Mostly minor fixes, so no need to update from last unless you see something that really matters to you below.

What's Changed

  • Tons of budhud Updater.ps1 PowerShell script improvements/clean up/etc
  • Possible fix for rare matchmaking panel overlap (mvm, etc)
  • Updated close captions configs/files to latest and adjust positioning
  • Adjusted set style positioning so the end of the slider bar doesn't overlap with the item
  • Nudged shield icon so it aligns properly
  • Cleaned up countdown timer animations in casual/competitive to be more fluid and consistent (and also out of the way)
  • Added "reload hud" button to main menu (used to fix HUD issues)
  • Fixed weird behavior on the paint kit apply UI
  • Adjusted scrollbar appearance in MOTD and friend's list
  • Cleaned up Player Destruction HUD a bit
  • Added chat_japanese.txt translation (thanks @hibibibi22)

Full Changelog: 2307_01...2310_01

budhud - Stable (2307_01)

11 Aug 16:11
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July budhud stable release.

Since this is the first release, the below changes go ALL DA WAY BACK. I've debated using releases for a while now, since they're the only real way you can get an idea of download statistics.

What's Changed

New Contributors

Full Changelog: https://github.com/rbjaxter/budhud/commits/2307_01