add basic phycis support for primitives #178
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you can now add phycisbody to your 3d objects:
This works for primitives. It will use the same shape for the physicsBody.
For models, Groups or if you want to customize physicsShape, you can specify the shape:
for a Group:
If you want to debug the physics shape, set debug to arView:
i need to figure out, how to get updates to the position, rotation, etc, which will be needed, if you need to sync back your nodes to state / redux