Skip to content

reamourad/Ubisoft-Game-Lab

 
 

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

514 Commits
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Buster & Boo

In a house on the verge of collapse, a Ghost Hunter searches for the truth behind its curse, racing to break it before it's too late. His only goal? Catch the haunted ghost in time.

But the Ghost is always one step ahead, creating traps to lead the hunter astray and trying to escape unseen. The house itself is a living entity afraid of noise. The more the noise the ghost creates, the faster the house will kick the Ghost Hunter out.

Made for Ubisoft Gamelabs 2025, Theme - Chain Reaction. Developed using Unity 6

Gameplay

Seeker POV

Gameplay Demo

Ghost POV

Gameplay Demo

Key features

  • Asymmetrical Competitive Gameplay
    Two unique roles:

    • Buster (Ghost Hunter): Uses high-tech tools like a camera, temperature gun, and vacuum to track and trap the ghost.
    • Boo (Ghost): Interacts with objects in the environment to create noise-based chain reactions and distractions.
  • Online Multiplayer with FishNet
    Real-time networking using Unity's FishNet framework. Supports peer-to-peer online play with responsive, low-latency interactions.

  • Cross-Controller Compatibility
    UI and input fully support keyboard, Xbox, and PlayStation controllers. Dynamically adjusts to the player’s input device.

  • Chain-Reaction-Based Puzzle Design
    Objects in the world are interactable and can be combined to create complex cause-effect chains that play into the game’s noise mechanics.

Tech Stack

Unity 6 (URP)

C#

Git & GitHub for source control

FishNet for networking 

About

No description, website, or topics provided.

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

 
 
 

Contributors

Languages

  • C# 95.6%
  • ShaderLab 2.6%
  • HLSL 1.5%
  • Other 0.3%