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Xbox 360 module

This module allows you to create projects that will compile with the Xbox 360 XDK.

How to use

Clone or download the repository somewhere where Premake can find it. In your project's premake script import the module like this:

require("premake-xbox360/xbox360")

Example

workspace "MyWorkspace"
	configurations { "Debug", "Release" }	
	
	platforms { "MyXbox360Config" }
	
	filter { "platforms:MyXbox360Config" }
		system("xbox360")
	
		-- Xbox360-specific properties
		xexoutput("test_output.xex")
		titleid("0x1234567")
		baseaddress("0x88000000")
		inlineassembly("true")
		prescheduling("true")
		callattributedprofiling("callcap")

The full list of available api extensions can be found in _preload.lua

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Premake module for the Xbox 360

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