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FortyTwoFortyTwo
suggested changes
Aug 10, 2020
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| CAddCond abilityCond = boss.CallFunction("CreateAbility", "CAddCond"); | ||
| abilityCond.AddCond(TFCond_RuneAgility); | ||
| abilityCond.bRemoveOnRage = true; |
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Seems like both mannpower conds can be gained if rage is used first, then m2 ability during rage
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Implementation of #191
There is still one issue with this: The boss doesn't actually gain the speed benefits of the two applied powerup conditions due to the way VSH sets the boss speed. Will probably change that later, either in this or a separate PR. Once that is done, this boss should be balanced quite nicely.
Boss is hidden for now.