Skip to content

Port to Godot 4

Port to Godot 4 #522

Triggered via pull request July 21, 2023 18:05
@rsubtilrsubtil
synchronize #243
godot4
Status Failure
Total duration 52m 33s
Artifacts
This run and associated checks have been archived and are scheduled for deletion. Learn more about checks retention

windows_build.yml

on: pull_request
Matrix: Build
Fit to window
Zoom out
Zoom in

Annotations

2 errors and 2 warnings
Build (32 Bits, x86_32, godot.windows.opt.32.exe, godot_32.exe, windows_32)
Process completed with exit code 1.
Build (32 Bits, x86_32, godot.windows.opt.32.exe, godot_32.exe, windows_32)
Unexpected input(s) 'tools', valid inputs are ['root', 'target', 'tests', 'platform', 'sconsflags', 'scons-cache', 'scons-cache-limit']
Build (64 Bits, x86_64, godot.windows.opt.64.exe, godot_64.exe, windows_64)
Unexpected input(s) 'tools', valid inputs are ['root', 'target', 'tests', 'platform', 'sconsflags', 'scons-cache', 'scons-cache-limit']