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I modified hidefollower from a c native function to a script function so it can handle wait state properly
This fixes the issue where sometimes the hidefollower animation would not play(for example when it is followed by a release command) even when the wait argument is set to true

Issue(s) that this PR fixes

Fixes #6614

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Jamie (foster_harmony)

@FosterProgramming FosterProgramming added bugfix Bugfixes category: overworld Pertains to out-of-battle mechanics labels Sep 20, 2025
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bugfix Bugfixes category: overworld Pertains to out-of-battle mechanics
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hidefollower does not switch to the native script
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