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Fixed compilation errors #7

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Fixed compilation errors #7

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ghost
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@ghost ghost commented Oct 6, 2015

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@rhencke
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rhencke commented Oct 6, 2015

Thanks for this! I'll take a look tonight.

@rhencke rhencke self-assigned this Oct 7, 2015
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rhencke commented Oct 7, 2015

Oof. I see now. They've removed all of the old gl.GL* integral types they used to have present. So there's really not much choice but to make it a breaking change. And gl.Init is new...

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