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2D game where a player gathers collectibles to exit

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ribana-b/so_long

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so_long

Description

So_long is a program that creates a 2D game. It is made from scratch with the help of MLX42.

It must have:

  • A player.
  • An exit.
  • At least one collectible.
  • Walls.

The goal is to gather every collectible to open the exit, which is initially closed.

Bonus

  • Add enemies, and the player loses when it touches any of them.
  • Add sprite animations.
  • Display the movement count on the screen.

Allowed Functions

Progress

If you want to check my progress as a student in 42 Málaga check out my main repository!