this repo is for who want to learn and use OpenGL on Android platform for his work and life.
Book list:
For CameraCube, it is based on OpenGL ES 1.0, which is not compatible with OpenGL ES 2.0. GLSL is not supported here. I use GLSurfaceView for rendering, instead of SurfaceView, for simplicity. This project is just a warmup. I will not adopt OpenGL ES 1.0 anymore.
Futher interesting topic: Lights on a 3D video; Video Cubemap(reflaction & refraction); ...