REQUIREMENTS: Libraries OpenGL (core library for 3D graphics, version 4.0 or higher) GLFW (windowing system) GLEW (enables OpenGL extensions) GLM (OpenGL Mathematics) SOIL (for loading images as textures) Tools: CMAKE Visual Studio 2019 in Windows, or g++ in Linux
Instructions on how to run:
- Download ZIP of code
- Extract into directory of choice and create "bin" folder in same level
- Run cmake and point to source folder and new bin folder in project
- click "configure" and then "generate"
- Change the library paths to point to your installation locations
- Click "open project"
ISSUES & FIXES:
- "Project not recognized when running" Fix: Right click on source folder in solution explorer and click "set as startup project"
Credits to the other two team members who assisted with this project:Laura Jin, and Ransford Bendu
- dxlce - Laura’s GitHub
- RansfordB-CKING - Ransford’s GitHub