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Long Rest Settings

Adam Oresten edited this page Jun 8, 2022 · 3 revisions

Enable exhaustion automation

This makes it so that exhaustion is subtracted by 1 every long rest.

Exhaustion Module Integration

This setting allows you to use other modules in order to apply their respective exhaustion active effects on characters.

Currently supported modules are:

You may also choose none of the above.

Enable long rest hit dice rolls

Enables the hit dice roll UI in the Long Rest dialog. This enables the "slow natural healing" alternative rule.

Enable hit dice recovery before finishing long rest

This makes it so that hit dice are recovered before finishing the long rest, so that you can roll them as a part of this rest.

Requires Enable long rest hit dice rolls to be enabled.

Enable hit dice max buffer

This setting causes each character to always regain hit dice, even if it would put their hit dice above their maximum, so that no hit dice are wasted. Any unused hit dice over their maximum will disappear once the long rest is completed.

Requires Enable hit dice recovery before finishing long rest to be enabled.

Hit points recovery fraction

The fraction of hit points to recover on a long rest.

Available choices for this setting are as follows:

  • None
  • Quarter
  • Half
  • Full (Default)
  • Custom Formula

Hit dice recovery fraction

The fraction of hit dice to recover on a long rest.

Available choices for this setting are as follows:

  • None
  • Quarter
  • Half (Default)
  • Full
  • Custom Formula

Hit dice recovery rounding

How to round the number of hit dice recovered.

Available choices for this setting are as follows:

  • Down (default)
  • Up

Resources recovery fraction

The fraction of resources to recover on a long rest.

Available choices for this setting are as follows:

  • None
  • Quarter
  • Half
  • Full (default)
  • Custom Formula

Spell slots recovery fraction

The fraction of spell slots to recover on a long rest (pact slots excluded).

Available choices for this setting are as follows:

  • None
  • Quarter
  • Half
  • Full (default)
  • Custom Formula

Item uses recovery fraction

The fraction of item uses (items, consumables, etc.) to recover on a long rest.

Available choices for this setting are as follows:

  • None
  • Quarter
  • Half
  • Full (default)
  • Custom Formula

Feat uses recovery fraction

The fraction of feat uses to recover on a long rest.

Available choices for this setting are as follows:

  • None
  • Quarter
  • Half
  • Full (default)
  • Custom Formula

Daily uses recovery fraction

The fraction of daily uses to recover on a long rest (items with the "Day" recovery setting).

Available choices for this setting are as follows:

  • None
  • Quarter
  • Half
  • Full (default)
  • Custom Formula