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Noesisgui init #185

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mikeiannacone
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The NoesisGUI Init function and license info was changed slightly between v. 3.0 and 3.1:
GUI::Init no longer receives license information, it must be passed to GUI::SetLicense.

This PR assumes that requiring 3.1 is the desired solution. I didn't see an elegant way to support both.

There are a few other breaking changes with the 3.1 update, but as far as I can tell none of them impact this project.

@Ext3h
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Ext3h commented Oct 19, 2021

3.1 also changed the behavior regarding mipmapping of textures. Did this have any impact where we are using sprites in the UI?

@mikeiannacone
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I didn't notice any problems after poking around and comparing some saved games in my version vs the windows version in wine. But I'm not sure what specifically to look for, so if it's something subtle it's possible I didn't see it. Anything specific I should check? Want any screenshots of anything?

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