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Keep Vec::capacity const #498

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merged 1 commit into from
Jul 2, 2024

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sosthene-nitrokey
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@sosthene-nitrokey sosthene-nitrokey commented Jul 2, 2024

In 0.8.0 it was const, but this was removed in #486, which would be an unexpected breaking change.

The other container types did not make the capacity method const, and therefore can kept with the normal name and the generic implementation.

No need for changelog for this change, since it affects b previous PR that has not been released.

In 0.8.0 it was const, but this was removed in rust-embedded#486

The other container types did not make the `capacity` method const, and therefore can kept with the normal name and the generic implementation.
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oh oops, nice find! thanks

@Dirbaio Dirbaio added this pull request to the merge queue Jul 2, 2024
Merged via the queue into rust-embedded:main with commit 1c47ffc Jul 2, 2024
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@@ -408,7 +415,7 @@ impl<T, S: Storage> VecInner<T, S> {
}

/// Returns the maximum number of elements the vector can hold.
pub fn capacity(&self) -> usize {
pub fn storage_capacity(&self) -> usize {
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@sosthene-nitrokey, why can't this use the same name?

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@Dirbaio Dirbaio Jul 2, 2024

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storage_capacity applies to VecInner<T, S>, for any storage
capacity applies to VecInner<T, OwnedStorage<N>> aka Vec<T, N> only.

so for Vec<T, N> both apply, so it'd give ambiguity errors if the user wrote vec.capacity()

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so for Vec<T, N> both apply, so it'd give ambiguity errors if the user wrote vec.capacity()

It wouldn't even allow getting to that point. The compiler would complain about duplicate definitions with the same name.

We could implement fn capacity on Vec and VecView independently, but then it would make it unusable in a generic context over the storage.

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3 participants