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feat: Add Renderer::cut_indicator
#172
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It might be good for there to be an issue for exploring this before moving onto a PR as this might run counter to some other goals
|
This adds a new API for overriding the use of `...` to indicate a cut or trimmed line. In the case of Ruff, we didn't want to use `...` since `...` is valid Python code. It could be rather confusing in some cases where `...` would be ambiguous between "line was cut here" and "this is what the actual line read as." I think this can happen with _any_ indicator of course, but for Python specifically, it's pretty likely to happen with `...`. The new API here is somewhat sub-optimal in that it requires a `&'static str`. I did this because of the constraints imposed by a `Renderer`'s `const` constructor.
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Aye, fair enough! I opened #174 for that. |
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We do this because `...` is valid Python, which makes it pretty likely that some line trimming will lead to ambiguous output. So we add support for overriding the cut indicator. This also requires changing some of the alignment math, which was previously tightly coupled to `...`. For Ruff, we go with `…` (`U+2026 HORIZONTAL ELLIPSIS`) for our cut indicator. For more details, see the patch sent to upstream: rust-lang/annotate-snippets-rs#172
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We do this because `...` is valid Python, which makes it pretty likely that some line trimming will lead to ambiguous output. So we add support for overriding the cut indicator. This also requires changing some of the alignment math, which was previously tightly coupled to `...`. For Ruff, we go with `…` (`U+2026 HORIZONTAL ELLIPSIS`) for our cut indicator. For more details, see the patch sent to upstream: rust-lang/annotate-snippets-rs#172
BurntSushi
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Jan 10, 2025
We do this because `...` is valid Python, which makes it pretty likely that some line trimming will lead to ambiguous output. So we add support for overriding the cut indicator. This also requires changing some of the alignment math, which was previously tightly coupled to `...`. For Ruff, we go with `…` (`U+2026 HORIZONTAL ELLIPSIS`) for our cut indicator. For more details, see the patch sent to upstream: rust-lang/annotate-snippets-rs#172
BurntSushi
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Jan 13, 2025
We do this because `...` is valid Python, which makes it pretty likely that some line trimming will lead to ambiguous output. So we add support for overriding the cut indicator. This also requires changing some of the alignment math, which was previously tightly coupled to `...`. For Ruff, we go with `…` (`U+2026 HORIZONTAL ELLIPSIS`) for our cut indicator. For more details, see the patch sent to upstream: rust-lang/annotate-snippets-rs#172
BurntSushi
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Jan 14, 2025
We do this because `...` is valid Python, which makes it pretty likely that some line trimming will lead to ambiguous output. So we add support for overriding the cut indicator. This also requires changing some of the alignment math, which was previously tightly coupled to `...`. For Ruff, we go with `…` (`U+2026 HORIZONTAL ELLIPSIS`) for our cut indicator. For more details, see the patch sent to upstream: rust-lang/annotate-snippets-rs#172
BurntSushi
added a commit
to astral-sh/ruff
that referenced
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Jan 14, 2025
We do this because `...` is valid Python, which makes it pretty likely that some line trimming will lead to ambiguous output. So we add support for overriding the cut indicator. This also requires changing some of the alignment math, which was previously tightly coupled to `...`. For Ruff, we go with `…` (`U+2026 HORIZONTAL ELLIPSIS`) for our cut indicator. For more details, see the patch sent to upstream: rust-lang/annotate-snippets-rs#172
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This adds a new API for overriding the use of
...
to indicate a cut ortrimmed line. In the case of Ruff, we didn't want to use
...
since...
is valid Python code. It could be rather confusing in some caseswhere
...
would be ambiguous between "line was cut here" and "this iswhat the actual line read as." I think this can happen with any
indicator of course, but for Python specifically, it's pretty likely to
happen with
...
.The new API here is somewhat sub-optimal in that it requires a
&'static str
. I did this because of the constraints imposed bya
Renderer
'sconst
constructor.