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Complex numbers #3892
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| - Feature Name: complex-numbers | ||
| - Start Date: 2025-12-02 | ||
| - RFC PR: [rust-lang/rfcs#3892](https://github.com/rust-lang/rfcs/pull/3892) | ||
| - Rust Issue: [rust-lang/rust#0000](https://github.com/rust-lang/rust/issues/0000) | ||
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| ## Summary | ||
| [summary]: #summary | ||
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| FFI-compatible and calling-convention-compatible complex types are to be introduced into `core` to ensure synchronity with C primitives. | ||
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| ## Motivation | ||
| [motivation]: #motivation | ||
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| The definition of complex numbers in the C99 standard defines the _memory layout_ of a complex number but not its _calling convention_. | ||
| This makes crates like `num-complex` untenable for calling C FFI functions containing complex numbers without at least a level of indirection (`*const Complex`) or the like. | ||
| Only in `std` is it possible to make an additional repr to match the calling convention that C uses across FFI boundaries. | ||
|
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Why is FFI compatibility limited to std only? It's just like how we have all the types in
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There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. it's like |
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| In essence, this RFC makes code like this: | ||
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| ```C | ||
| extern double _Complex computes_function(double _Complex x); | ||
| ``` | ||
| callable in Rust without indirection: | ||
| ```rust | ||
| extern "C" { | ||
| fn computes_function(x: Complex<f64>) -> Complex<f64>; | ||
| } | ||
| fn main() { | ||
| let returned_value = computes_function(Complex<f64>::new(3, 4)) | ||
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| } | ||
| ``` | ||
| using the standard library's FFI-compatible complex numbers. | ||
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| ## Guide-level explanation | ||
| [guide-level-explanation]: #guide-level-explanation | ||
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| `Complex<T>` numbers can be instantiated as of any type using `Complex::new(re, im)` where `re` and `im` are of the same type (this includes all numbers). | ||
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| ```rust | ||
| let x = Complex::new(3.0, 4.0); | ||
| ``` | ||
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Contributor
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Discussion: where should this type live? (redirecting discussion from the main PR thread to keep things organized)
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There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. I believe it should live in |
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| They can even be passed as an array: | ||
| ```rust | ||
| let y = Complex::from([3.0, 4.0]); | ||
| ``` | ||
| or as a tuple: | ||
| ```rust | ||
| let z = Complex::from((3.0, 4.0)); | ||
| ``` | ||
| They can even be passed in polar form (but only as a float): | ||
| ```rust | ||
| let polar = Complex::from_polar(3.0, f32::PI/2.0); | ||
| ``` | ||
| They are added and multiplied as complexes are: | ||
| ```rust | ||
| let first = Complex::new(1.0, 2.0); | ||
| let second = Complex::new(3.0, 4.0); | ||
| let added = first + second; // 4 + 6i | ||
| let multiplied = first * second; // -4 + 10i | ||
| ``` | ||
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| They can be divided using normal floating-point division: | ||
| ```rust | ||
| let float_first = Complex::new(1.0, 2.0); | ||
| let float_second = Complex::new(3.0, 4.0); | ||
| let divided = float_second / float_first; // 2.4 - 0.2i | ||
| ``` | ||
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| You can even calculate the complex sine, cosine and more: | ||
| ```rust | ||
| let val = Complex::new(3.0, 4.0); | ||
| let sine_cmplx = csin(val); // 3.8537380379 - 27.016813258i | ||
| ``` | ||
| If you want to call certain C libraries with complex numbers, you use this type: | ||
| ```C | ||
| // in the C library | ||
| extern double _Complex computes_function(double _Complex x); | ||
| ``` | ||
| ```rust | ||
| // in YOUR Rust code | ||
| extern "C" { | ||
| fn computes_function(x: Complex<f64>) -> Complex<f64>; | ||
| } | ||
| fn main() { | ||
| let returned_value = computes_function(Complex::<f64>::new(3.0, 4.0)) | ||
| } | ||
| ``` | ||
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| ## Reference-level explanation | ||
| [reference-level-explanation]: #reference-level-explanation | ||
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| Complex numbers will be implemented by using traits in the `core` crate: | ||
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| ``` | ||
| trait Float: Copy + Clone {} | ||
| impl Float for f32 {} | ||
| impl Float for f64 {} | ||
| ``` | ||
| Calls to some `libgcc` functions will also be needed and will be emitted by the backend via compiler-builtins, specifically `__mulsc3`, `__muldc3`, `__divsc3` and `__divdc3` for the proper and complete implementation of these types. | ||
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| They will have an internal representation similar to this: | ||
| ```rust | ||
| // in core::complex | ||
| #[lang = "complex"] // For matching the calling convention (special repr needed?) | ||
| #[derive(Copy, Clone, PartialEq, Debug)] | ||
| pub struct Complex<T>(re: T, im: T); | ||
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| ``` | ||
| have construction methods and `From` impls: | ||
| ```rust | ||
| impl Complex<T> { | ||
| fn new(re: T, im: T) -> Self; | ||
| } | ||
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| impl<T> From<(T, T)> for Complex<T> { | ||
| fn from(value: (T, T)) -> Self; | ||
| } | ||
| impl<T> From<[T; 2]> for Complex<T> { | ||
| fn from(value: [T; 2]) -> Self; | ||
| } | ||
| ``` | ||
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| have methods to return their real and imaginary part (`.re()` and `.im()`): | ||
| ```rust | ||
| impl<T> Complex<T> { | ||
| fn re(self) -> T; | ||
| fn im(self) -> T; | ||
| } | ||
| ``` | ||
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| polar conversions: | ||
| ```rust | ||
| impl<T: Float + Mul + Add> Complex<T> { | ||
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| fn modulus(self) -> T; | ||
| } | ||
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| impl Complex<f32> { | ||
| fn angle(self) -> f32; | ||
| fn from_polar(modulus: f32, angle: f32) -> Self; | ||
| } | ||
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| impl Complex<f64> { | ||
| fn angle(self) -> f64{ | ||
| } | ||
| fn from_polar(modulus: f64, angle: f64) -> Self; | ||
| } | ||
| ``` | ||
| and have arithmetic implementations similar to this: | ||
| ```rust | ||
| impl<T: Add> Add for Complex<T> { // and for corresponding real types | ||
| type Output = Self; | ||
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| fn add(self, other: Self) -> Self::Output; | ||
| } | ||
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| impl<T: Sub> Sub for Complex<T> { // and for corresponding real types | ||
| type Output = Self; | ||
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| fn sub(self, other: Self) -> Self::Output; | ||
| } | ||
| impl Mul for Complex<f32> { // calls to __mulsc3 will be required here for implementation details and corresponding real types will also be implemented | ||
| type Output = Self; | ||
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| fn mul(self, other: Self) -> Self::Output; | ||
| } | ||
| impl Mul for Complex<f64> { // calls to __muldc3 will be required here for implementation details and corresponding real types will also be implemented | ||
| type Output = Self; | ||
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| fn mul(self, other: Self) -> Self::Output; | ||
| } | ||
| impl Div for Complex<f32> { // calls to __divsc3 will be required here for implementation details and corresponding real types will also be implemented | ||
| type Output = Self; | ||
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| fn div(self, other: Self) -> Self::Output; | ||
| } | ||
| impl Div for Complex<f64> { // calls to __divdc3 will be required here for implementation details and corresponding real types will also be implemented | ||
| type Output = Self; | ||
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| fn div(self, other: Self) -> Self::Output; | ||
| } | ||
| ``` | ||
| The floating point numbers shall have sine and cosine and tangent functions, their inverses, their hyperbolic variants, and their inverses defined as per the C standard and with Infinity and Nan values defined as per the C standard. | ||
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Member
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. These will all forward from
Author
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Yes, they will be forwarded from Std and not core (if that's what you mean) |
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| ## Drawbacks | ||
| [drawbacks]: #drawbacks | ||
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| The implementation surface of the complex types means more items for the libs and lang teams to maintain. | ||
| Also, the multiple emitted calls to `libgcc.so` (`__mulsc3` and the like) may cause a bit of overhead and may not be what the Rust lang team and compiler team want. | ||
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| ## Rationale and alternatives | ||
| [rationale-and-alternatives]: #rationale-and-alternatives | ||
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| The rationale for this type is mostly FFI: C libraries that may be linked from Rust code currently cannot provide functions with direct struct implementations of Complex - they must be hidden under at least a layer of indirection. This is because of the undefined calling convention of complex numbers in C. For example: on powerpc64-linux-gnu, [returning double _Complex doesn't do the same thing as returning a struct with a field of type double[2].](https://gcc.godbolt.org/z/hh7zYcnK6) However, it is not always possible to write a C complex-valued function that wraps the first function in a pointer. Thus, FFI becomes a problem if such complex-valued functions are passed by value and not by reference. This | ||
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| Additionally, another issue this solves is to have a unified API for complex numbers. Right now, many crates are using their own implementation (`num-complex` could serve as a unifying factor, but other crates do not implement the same complex numbers like `nalgebra`), which makes it difficult to implement unifying interfaces without complicating the code with too many conversion functions. This serves a problem for crates that use different implementations of complex numbers for different tasks (`sprs` relying on `num-complex` and `nalgebra` implementing its own variation) | ||
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| You could theoretically do something like this: | ||
| ```c | ||
| double _Complex function(double _Complex value); | ||
| double _Complex *wrapper_function(double _Complex* value) { | ||
| return &function(*value); | ||
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| } | ||
| ``` | ||
| for all functions you wish for. But this still needs to happen in C. | ||
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| ### Alternatives: | ||
| - Don't do this: There are, obviously, millions of alternatives on crates.io, the foremost being `num-complex`. However, I believe that if we wish to support proper FFI with C, then a standard type that matches calling conventions with C complex numbers is an important feature of the language. Hence, I do not recommend this idea. | ||
| - Use a polar layout: Polar complex numbers, are undoubtedly a more optimal solution for multiplying complexes. However, I believe that if we wish to have proper FFI with C, then complex number layout should be chosen in accordance with the layout that is used in the C standard, and that is the orthogonal layout. This is also the layout used by most of other languages and crates on crates.io. | ||
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| - Non-generic primitive types: These are, obviously, the most obvious and practical solution. However, if we implemented lots of such types, then we would not be able to expand for `f16` and `f128` support without repeating the code already implemented. It would be extremely repetitive and tedious to add new types, especially since Gaussian integers and other floating points could have added support. | ||
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| ## Prior art | ||
| [prior-art]: #prior-art | ||
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| FORTRAN, C, C++, Go, Perl and Python all have complex types implemented in the standard library or as a primitive. This clearly appears to be an important feature many languages have. | ||
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| For example, in Python: | ||
| ```py | ||
| complex_num = 1 + 2j | ||
| complex_second = 3 + 4j | ||
| print(complex_num * complex_second) | ||
| ``` | ||
| or in C: | ||
| ```c | ||
| float _Complex cmplx = 1 + 2*I; | ||
| float _Complex two_cmplx = 3 + 4*I; | ||
| printf("%.1f%+.1fi\n", creal(cmplx * two_cmplx), cimag(cmplx * two_cmplx)); | ||
| ``` | ||
| Even in Rust, it has been discussed two times in IRLO: | ||
| - [First discussion](https://internals.rust-lang.org/t/c-compatible-complex-types-using-traits/13757) | ||
| - [Second discussion](https://internals.rust-lang.org/t/standard-complex-number-in-std-library/23748) | ||
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| Many crates, like `num-complex` also provide this feature, though it is not FFI-safe. | ||
| ## Unresolved questions | ||
| [unresolved-questions]: #unresolved-questions | ||
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| Should this type be in `core::ffi`? This type's purpose is mostly FFI, but it might be useful in library contexts as well, so I am not sure if we should place it in `core::ffi`. | ||
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| ## Future possibilities | ||
| [future-possibilities]: #future-possibilities | ||
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| - Maybe later on, we can think of adding a special custom suffix for complex numbers (`1+2j` for example), and using that as a simpler way of writing complex numbers if this RFC is accepted? This is very similar to how most languages implement complex numbers? Or perhaps we could consider a constant: | ||
| ```rust | ||
| impl<T: Float> Complex<T: Float> { | ||
| const I: T = Complex::new(T::zero(), T::one()); | ||
| } | ||
| ``` | ||
| where `zero` and `one` is implemented on the `Float` trait similar to `num_traits`? | ||
| Or maybe we could have a method on normal numbers: | ||
| ```rust | ||
| // for example | ||
| impl f32 { | ||
| fn i(self) -> Complex<f32> { | ||
| Complex::new(0, self) | ||
| } | ||
| } | ||
| ``` | ||
| that could help simplify the life of people who otherwise would have to keep writing `Complex::new()`? | ||
| - Should we support Imaginary eventually? This RFC doesn't cover it, but I think we can do this later in another RFC. | ||
| - Eventually we may support Gaussian integers (an extension of the real integers) which have a Euclidean division procedure with remainder. GCC has these, and we could theoretically eventually support these integers alongside GCC FFI. | ||
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Member
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. FWIW, a recent issue raised that Although as I commented there, it can be seen similarly to the
Author
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. We could do both a biggest check and a nearest check using different methods? Like you pointed out. It will be an issue to determine the canonical remainder though. |
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| - We can also support f16 and f128 once methods for them are stabilised. | ||
| - We should also think about a `Display` implementation. Should we support something like `1 + 2i` or something else? Should we not make a `Display` impl at all, and just use re() and im() for the implementation? | ||
| - We should also consider adding aliases (like c32 and c64) for floating points once they are established, to allow for a shorthand syntax. | ||
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