Releases: ryanmagoon/gamelord
Release list
Nightly Build — June 24, 2026
Automated nightly build from main at 4b8f942.
fix: complete ESM main/preload migration so the app launches (#418)
This is a pre-release build for testing. It may contain incomplete features or known issues. For stable releases, see the latest release.
Nightly Build — June 17, 2026
Automated nightly build from main at 834fb25.
fix: pre-emptively satisfy oxlint 1.66 and react-hooks 7.1.1 (#407)
This is a pre-release build for testing. It may contain incomplete features or known issues. For stable releases, see the latest release.
Nightly Build — April 15, 2026
Automated nightly build from main at 9d458ed.
fix: queue artwork sync requests during active batch (#346)
This is a pre-release build for testing. It may contain incomplete features or known issues. For stable releases, see the latest release.
Nightly Build — April 14, 2026
Automated nightly build from main at b2d4ca9.
feat(native): implement RETRO_ENVIRONMENT_SET_HW_RENDER for OpenGL cores (#341)
This is a pre-release build for testing. It may contain incomplete features or known issues. For stable releases, see the latest release.
Nightly Build — April 13, 2026
Automated nightly build from main at 445603e.
fix: add json-stringify-worker to build entry points (#345)
This is a pre-release build for testing. It may contain incomplete features or known issues. For stable releases, see the latest release.
Nightly Build — April 11, 2026
Automated nightly build from main at 8a09564.
chore(deps): bump the npm_and_yarn group across 2 directories with 5 updates (#324)
This is a pre-release build for testing. It may contain incomplete features or known issues. For stable releases, see the latest release.
Nightly Build — April 10, 2026
Automated nightly build from main at bb3358b.
docs: add README badges, contributing links, and issue-first workflow (#335)
This is a pre-release build for testing. It may contain incomplete features or known issues. For stable releases, see the latest release.