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update: wiki for chat module
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sakurawald committed Jul 15, 2024
1 parent 95c8bef commit c224751
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Showing 2 changed files with 1 addition and 13 deletions.
2 changes: 1 addition & 1 deletion gradle.properties
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Expand Up @@ -3,7 +3,7 @@ org.gradle.jvmargs=-Xmx8G
org.gradle.parallel=true

# mod properties
mod_version=1.2.6
mod_version=1.2.7
maven_group=io.github.sakurawald
archives_base_name=fuji

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12 changes: 0 additions & 12 deletions src/main/java/io/github/sakurawald/config/model/ConfigModel.java
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Expand Up @@ -439,18 +439,6 @@ The dict to define how laggy a type(entity/entity_block) should be.
- %fuji:player_prefix%
- %fuji:player_suffix%
Note:
- In vanilla minecraft, `chat message` is marked as `system message` and its type is `MessageType.CHAT`.
However, fuji will hijack the vanilla `chat message`, and `re-send` them as the type of `MessageType.SYSTEM`.
This means, if you use `Chat` module provides by fuji, then all the `MessageType.CHAT` message will be re-send as `MessageType.SYSTEM` message
In this case, you players will not need to download mods like `No Chat Reports`.
Any player can messages from other players, and `vaniila chat filter` will not work with `MessageType.SYSTEM`.
If you have some other mods that relative to chats, and they only works with `MessageType.CHAT`, then
these mods may not work.
""")
public class Chat {
public boolean enable = false;
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